46 FPS average at 1440p across 9 games, anchored estimate · 1440p at reduced settings, or comfortable 1080p gaming
46 Avg FPS Includes estimates
These figures are anchored estimates, interpolated against the cards we measured first-party on the same suite, and they stay labeled as estimates until this card runs. Across our 9-game suite at 1440p, NVIDIA GeForce RTX 3050 averages 46 FPS. The ceiling is Counter-Strike 2 at 77 FPS; the floor is Alan Wake 2 at 29 FPS, a 2.7x spread that tells you how engine-dependent this class of card is. In practical terms that means 1440p at reduced settings, or comfortable 1080p gaming. Under load we logged a peak of 125W against the 130W rating.
| Benchmark | Result | 1% Low | VRAM Used | Power | Data |
|---|---|---|---|---|---|
| Cyberpunk 2077 1440p · Ultra | 34 FPS | 27 | 6.75 GB | 124 W | Estimated |
| Red Dead Redemption 2 1440p · Favor Quality | 39 FPS | 30 | 6.57 GB | 121 W | Estimated |
| Alan Wake 2 1440p · High | 29 FPS | 24 | 7.36 GB | 120 W | Estimated |
| Baldur's Gate 3 1440p · Ultra | 56 FPS | 46 | 7 GB | 125 W | Estimated |
| Black Desert Online 1440p · Remastered | 59 FPS | 38 | 5.29 GB | 124 W | Estimated |
| Counter-Strike 2 1440p · Very High | 77 FPS | 42 | 7.13 GB | 104 W | Estimated |
| Diablo 4 1440p · Ultra | 48 FPS | 37 | 7.36 GB | 122 W | Estimated |
| Escape from Tarkov 1440p · Ultra | 41 FPS | 30 | 7.36 GB | 112 W | Estimated |
| The Witcher 3 1440p · Ultra | 32 FPS | 27 | 7.05 GB | 124 W | Estimated |
| Architecture | Ampere (GA106) |
| CUDA cores | 2,560 |
| VRAM | 8GB GDDR6 |
| Memory bus | 128-bit |
| Memory bandwidth | 224 GB/s |
| Boost clock | 1,777 MHz |
| TDP | 130 W |
| Process | 8nm |
| Interface | PCIe 4.0 x16 |
| Release date | 2022-01-27 |
| Launch MSRP | $249 |
NVIDIA GeForce RTX 3050 averages 46 FPS at 1440p on our suite. These figures are anchored estimates, interpolated against the cards we measured first-party on the same suite, and they stay labeled as estimates until this card runs.
100% = this card, Gaming headline metric (Avg FPS). #65 of 82 desktop cards in this vertical.
| GPU | Relative | % | Avg FPS |
|---|---|---|---|
| GeForce GTX 1080 Ti | 113% | 52 | |
| NVIDIA TITAN X (Pascal) | 111% | 51 | |
| Intel Arc A580 | 109% | 50 | |
| AMD Radeon RX 6600 | 100% | 46 | |
| NVIDIA GeForce RTX 3050 | 100% | 46 | |
| NVIDIA GeForce GTX 1080 | 89% | 41 | |
| NVIDIA GeForce GTX 1070 Ti | 83% | 38 | |
| AMD Radeon RX 6500 XT | 78% | 36 | |
| NVIDIA GeForce GTX 1660 Ti | 74% | 34 |
Same card, other workloads: NVIDIA GeForce RTX 3050 AI benchmarks, LLM tokens/sec, image generation & VRAM fit
| Transistors | 12,000 million |
| Die size | 276 mm² |
| Fabricated by | Samsung |
| Transistor density | 43.5 million per mm² |
Denser than 38% of the 76 cards we have silicon data for. Density is the clearest measure of what a process node bought: a card that gained it without growing the die got its speed from the fab rather than the architecture.
Silicon figures from Wikipedia (CC BY-SA 4.0). Benchmarks on this page are our own. Compare every chip.
Whole-job timings, composed from our measured per-model results on this card.
Can't run: 60-second AI short film (needs Qwen3 32B), 60-second AI short film, narrated (needs Qwen3 32B), 10 short social clips (needs Qwen3 32B), 40-product photo shoot (needs FLUX.1 Kontext dev), 6-panel comic page (needs Qwen3 32B), 20 long-form articles (needs Llama 3.3 70B), Full codebase review (needs Qwen2.5-Coder 14B), Character sheet, 12 poses (needs FLUX.1 dev), 100-photo restoration batch (needs FLUX.1 Kontext dev), 24-frame storyboard (needs Qwen3 32B), 100-photo restore and enlarge (needs FLUX.1 Kontext dev).