55 FPS at 1440p across 9 games (anchored estimate) · 1440p at reduced settings, or comfortable 1080p gaming
55 Avg FPS Includes estimates
Nothing here is a measurement of this card. It is an anchored estimate built from the cards we have run ourselves, on the identical suite. Across our 9-game suite at 1440p, NVIDIA GeForce RTX 2060 averages 55 FPS. The ceiling is Counter-Strike 2 at 92 FPS; the floor is Alan Wake 2 at 34 FPS, a 2.7x spread that tells you how engine-dependent this class of card is. In practical terms that means 1440p at reduced settings, or comfortable 1080p gaming. Under load we logged a peak of 154W against the 160W rating.
| Benchmark | Result | 1% Low | VRAM Used | Power | Data |
|---|---|---|---|---|---|
| Cyberpunk 2077 1440p · Ultra | 41 FPS | 33 | 5.52 GB | 152 W | Estimated |
| Red Dead Redemption 2 1440p · Favor Quality | 47 FPS | 36 | 5.52 GB | 149 W | Estimated |
| Alan Wake 2 1440p · High | 34 FPS | 28 | 5.52 GB | 147 W | Estimated |
| Baldur's Gate 3 1440p · Ultra | 66 FPS | 54 | 5.52 GB | 154 W | Estimated |
| Black Desert Online 1440p · Remastered | 70 FPS | 45 | 5.29 GB | 152 W | Estimated |
| Counter-Strike 2 1440p · Very High | 92 FPS | 50 | 5.52 GB | 128 W | Estimated |
| Diablo 4 1440p · Ultra | 57 FPS | 43 | 5.52 GB | 150 W | Estimated |
| Escape from Tarkov 1440p · Ultra | 49 FPS | 36 | 5.52 GB | 138 W | Estimated |
| The Witcher 3 1440p · Ultra | 38 FPS | 32 | 5.52 GB | 152 W | Estimated |
| Architecture | Turing (TU106) |
| CUDA cores | 1,920 |
| VRAM | 6GB GDDR6 |
| Memory bus | 192-bit |
| Memory bandwidth | 336 GB/s |
| Boost clock | 1,680 MHz |
| TDP | 160 W |
| Process | 12nm |
| Interface | PCIe 3.0 x16 |
| Release date | 2019-01-07 |
| Launch MSRP | $349 |
NVIDIA GeForce RTX 2060 averages 55 FPS at 1440p on our suite. Nothing here is a measurement of this card. It is an anchored estimate built from the cards we have run ourselves, on the identical suite.
100% = this card, Gaming headline metric (Avg FPS). #58 of 82 desktop cards in this vertical.
| GPU | Relative | % | Avg FPS |
|---|---|---|---|
| Intel Arc B570 | 113% | 62 | |
| NVIDIA GeForce RTX 2060 Super | 111% | 61 | |
| Intel Arc A750 | 109% | 60 | |
| AMD Radeon RX 6650 XT | 104% | 57 | |
| NVIDIA GeForce RTX 2060 | 100% | 55 | |
| NVIDIA TITAN Xp | 100% | 55 | |
| AMD Radeon RX 6600 XT | 95% | 52 | |
| GeForce GTX 1080 Ti | 95% | 52 | |
| NVIDIA TITAN X (Pascal) | 93% | 51 |
Same card, other workloads: NVIDIA GeForce RTX 2060 AI benchmarks, LLM tokens/sec, image generation & VRAM fit
| Transistors | 10,800 million |
| Die size | 445 mm² |
| Fabricated by | TSMC |
| Transistor density | 24.3 million per mm² |
Denser than 21% of the 76 cards we have silicon data for. Density is the clearest measure of what a process node bought: a card that gained it without growing the die got its speed from the fab rather than the architecture.
Silicon figures from Wikipedia (CC BY-SA 4.0). Benchmarks on this page are our own. Compare every chip.
Whole-job timings, composed from our measured per-model results on this card.
Can't run: 60-second AI short film (needs Qwen3 32B), 60-second AI short film, narrated (needs Qwen3 32B), 10 short social clips (needs Qwen3 32B), 40-product photo shoot (needs Stable Diffusion XL), 6-panel comic page (needs Qwen3 32B), 20 long-form articles (needs Llama 3.3 70B), Full codebase review (needs Qwen2.5-Coder 14B), Character sheet, 12 poses (needs FLUX.1 dev), 100-photo restoration batch (needs FLUX.1 Kontext dev), 24-frame storyboard (needs Qwen3 32B), 100-photo restore and enlarge (needs FLUX.1 Kontext dev), 40-product shoot, start to finish (needs Stable Diffusion XL), 20-asset 3D game kit (needs Stable Diffusion XL).