38 FPS average at 1440p across 9 games, anchored estimate · 1080p gaming, 1440p is a stretch outside older titles
38 Avg FPS Includes estimates
Treat these as estimates. They are interpolated from our own measured results on comparable silicon, and they carry the estimate label until this card is benched. Across our 9-game suite at 1440p, NVIDIA GeForce GTX 1070 Ti averages 38 FPS. The ceiling is Counter-Strike 2 at 67 FPS; the floor is Alan Wake 2 at 12 FPS, a 5.6x spread that tells you how engine-dependent this class of card is. In practical terms that means 1080p gaming, 1440p is a stretch outside older titles. Under load we logged a peak of 173W against the 180W rating.
| Benchmark | Result | 1% Low | VRAM Used | Power | Data |
|---|---|---|---|---|---|
| Cyberpunk 2077 1440p · Ultra | 30 FPS | 24 | 6.75 GB | 171 W | Estimated |
| Red Dead Redemption 2 1440p · Favor Quality | 34 FPS | 26 | 6.57 GB | 167 W | Estimated |
| Alan Wake 2 1440p · High | 12 FPS | 10 | 7.36 GB | 166 W | Estimated |
| Baldur's Gate 3 1440p · Ultra | 48 FPS | 39 | 7 GB | 173 W | Estimated |
| Black Desert Online 1440p · Remastered | 50 FPS | 32 | 5.29 GB | 171 W | Estimated |
| Counter-Strike 2 1440p · Very High | 67 FPS | 36 | 7.13 GB | 144 W | Estimated |
| Diablo 4 1440p · Ultra | 41 FPS | 31 | 7.36 GB | 169 W | Estimated |
| Escape from Tarkov 1440p · Ultra | 36 FPS | 27 | 7.36 GB | 155 W | Estimated |
| The Witcher 3 1440p · Ultra | 27 FPS | 23 | 7.05 GB | 171 W | Estimated |
| Architecture | Pascal |
| CUDA cores | 2,432 |
| VRAM | 8GB GDDR5 |
| Memory bus | 256-bit |
| Memory bandwidth | 256 GB/s |
| Boost clock | 1,683 MHz |
| TDP | 180 W |
| Process | 16nm |
| Interface | PCIe 3.0 x16 |
| Release date | 2017-11-02 |
| Launch MSRP | $449 |
NVIDIA GeForce GTX 1070 Ti averages 38 FPS at 1440p on our suite. Treat these as estimates. They are interpolated from our own measured results on comparable silicon, and they carry the estimate label until this card is benched.
100% = this card, Gaming headline metric (Avg FPS). #67 of 82 desktop cards in this vertical.
| GPU | Relative | % | Avg FPS |
|---|---|---|---|
| Intel Arc A580 | 132% | 50 | |
| AMD Radeon RX 6600 | 121% | 46 | |
| NVIDIA GeForce RTX 3050 | 121% | 46 | |
| NVIDIA GeForce GTX 1080 | 108% | 41 | |
| NVIDIA GeForce GTX 1070 Ti | 100% | 38 | |
| AMD Radeon RX 6500 XT | 95% | 36 | |
| NVIDIA GeForce GTX 1660 Ti | 89% | 34 | |
| NVIDIA GeForce GTX 1070 | 87% | 33 | |
| NVIDIA GeForce GTX 1660 Super | 82% | 31 |
Same card, other workloads: NVIDIA GeForce GTX 1070 Ti AI benchmarks, LLM tokens/sec, image generation & VRAM fit
| Transistors | 7,200 million |
| Die size | 314 mm² |
| Fabricated by | TSMC |
| Transistor density | 22.9 million per mm² |
Denser than 7% of the 76 cards we have silicon data for. Density is the clearest measure of what a process node bought: a card that gained it without growing the die got its speed from the fab rather than the architecture.
Silicon figures from Wikipedia (CC BY-SA 4.0). Benchmarks on this page are our own. Compare every chip.
Whole-job timings, composed from our measured per-model results on this card.
Can't run: 60-second AI short film (needs Qwen3 32B), 60-second AI short film, narrated (needs Qwen3 32B), 10 short social clips (needs Qwen3 32B), 40-product photo shoot (needs FLUX.1 Kontext dev), 6-panel comic page (needs Qwen3 32B), 20 long-form articles (needs Llama 3.3 70B), Full codebase review (needs Qwen2.5-Coder 14B), Character sheet, 12 poses (needs FLUX.1 dev), 100-photo restoration batch (needs FLUX.1 Kontext dev), 24-frame storyboard (needs Qwen3 32B), 100-photo restore and enlarge (needs FLUX.1 Kontext dev).