41 FPS average at 1440p across 9 games, anchored estimate · 1440p at reduced settings, or comfortable 1080p gaming
41 Avg FPS Includes estimates
Estimated, not measured. Every figure here is derived from our first-party results on comparable cards, and it will be replaced the day this one runs. Across our 9-game suite at 1440p, NVIDIA GeForce GTX 1080 averages 41 FPS. The ceiling is Counter-Strike 2 at 70 FPS; the floor is Alan Wake 2 at 13 FPS, a 5.4x spread that tells you how engine-dependent this class of card is. In practical terms that means 1440p at reduced settings, or comfortable 1080p gaming. Under load we logged a peak of 173W against the 180W rating.
| Benchmark | Result | 1% Low | VRAM Used | Power | Data |
|---|---|---|---|---|---|
| Cyberpunk 2077 1440p · Ultra | 31 FPS | 25 | 6.75 GB | 171 W | Estimated |
| Red Dead Redemption 2 1440p · Favor Quality | 36 FPS | 28 | 6.57 GB | 167 W | Estimated |
| Alan Wake 2 1440p · High | 13 FPS | 11 | 7.36 GB | 166 W | Estimated |
| Baldur's Gate 3 1440p · Ultra | 51 FPS | 42 | 7 GB | 173 W | Estimated |
| Black Desert Online 1440p · Remastered | 53 FPS | 34 | 5.29 GB | 171 W | Estimated |
| Counter-Strike 2 1440p · Very High | 70 FPS | 38 | 7.13 GB | 144 W | Estimated |
| Diablo 4 1440p · Ultra | 44 FPS | 34 | 7.36 GB | 169 W | Estimated |
| Escape from Tarkov 1440p · Ultra | 38 FPS | 28 | 7.36 GB | 155 W | Estimated |
| The Witcher 3 1440p · Ultra | 29 FPS | 24 | 7.05 GB | 171 W | Estimated |
| Architecture | Pascal (GP104) |
| CUDA cores | 2,560 |
| VRAM | 8GB GDDR5X |
| Memory bus | 256-bit |
| Memory bandwidth | 320 GB/s |
| Boost clock | 1,733 MHz |
| TDP | 180 W |
| Process | 16nm |
| Interface | PCIe 3.0 x16 |
| Release date | 2016-05-27 |
| Launch MSRP | $599 |
NVIDIA GeForce GTX 1080 averages 41 FPS at 1440p on our suite. Estimated, not measured. Every figure here is derived from our first-party results on comparable cards, and it will be replaced the day this one runs.
100% = this card, Gaming headline metric (Avg FPS). #66 of 82 desktop cards in this vertical.
| GPU | Relative | % | Avg FPS |
|---|---|---|---|
| NVIDIA TITAN X (Pascal) | 124% | 51 | |
| Intel Arc A580 | 122% | 50 | |
| AMD Radeon RX 6600 | 112% | 46 | |
| NVIDIA GeForce RTX 3050 | 112% | 46 | |
| NVIDIA GeForce GTX 1080 | 100% | 41 | |
| NVIDIA GeForce GTX 1070 Ti | 93% | 38 | |
| AMD Radeon RX 6500 XT | 88% | 36 | |
| NVIDIA GeForce GTX 1660 Ti | 83% | 34 | |
| NVIDIA GeForce GTX 1070 | 80% | 33 |
Same card, other workloads: NVIDIA GeForce GTX 1080 AI benchmarks, LLM tokens/sec, image generation & VRAM fit
| Transistors | 7,200 million |
| Die size | 314 mm² |
| Process node | 16 nm |
| Fabricated by | TSMC |
| Transistor density | 22.9 million per mm² |
Denser than 7% of the 76 cards we have silicon data for. Density is the clearest measure of what a process node bought: a card that gained it without growing the die got its speed from the fab rather than the architecture.
Silicon figures from Wikipedia (CC BY-SA 4.0). Benchmarks on this page are our own. Compare every chip.
Whole-job timings, composed from our measured per-model results on this card.
Can't run: 60-second AI short film (needs Qwen3 32B), 60-second AI short film, narrated (needs Qwen3 32B), 10 short social clips (needs Qwen3 32B), 40-product photo shoot (needs FLUX.1 Kontext dev), 6-panel comic page (needs Qwen3 32B), 20 long-form articles (needs Llama 3.3 70B), Full codebase review (needs Qwen2.5-Coder 14B), Character sheet, 12 poses (needs FLUX.1 dev), 100-photo restoration batch (needs FLUX.1 Kontext dev), 24-frame storyboard (needs Qwen3 32B), 100-photo restore and enlarge (needs FLUX.1 Kontext dev).