GeForce GTX 1080 Ti, AI & Machine Learning Benchmarks & Specs

11GB · AI Score 2.6/100 · anchored estimate vs 51 measured cards

2.6 AI Score Includes estimates

We have not run GeForce GTX 1080 Ti on our bench. These figures are anchored estimates, interpolated per workload against the 51 GPUs we did measure (confidence: moderate). On Llama 3.1 8B (Q4_K_M) GeForce GTX 1080 Ti should deliver about 83.9 tokens/sec. Llama 3.3 70B does not fit. It needs roughly 42GB and this card has 11GB. For image generation, SDXL should run near 0.84 it/s, while FLUX.1-dev won't fit at BF16 (needs ~26GB). 8 of the 12 workloads won't fit on 11GB at the tested precision, Qwen3 32B, Llama 3.3 70B, Z-Image Turbo, FLUX.1-dev and others. We publish those as hard gates rather than quietly dropping to a smaller quant.

AI & Machine Learning benchmark results

Text Generation tok/s 5

Qwen3 4B129.6
Llama 3.1 8B83.9
Qwen2.5-Coder 14B45.2
WorkloadResultTelemetryData
Qwen3 4B129.6 tok/sestimatedEst.
Llama 3.1 8B83.9 tok/sestimatedEst.
Qwen2.5-Coder 14B45.2 tok/sestimatedEst.
Qwen3 32B✕ Won't fit VRAM-gated at this precisionEst.
Llama 3.3 70B✕ Won't fit VRAM-gated at this precisionEst.

Image Generation images/min 3

WorkloadResultTelemetryData
Stable Diffusion XL1.68 images/minestimatedEst.
Z-Image Turbo✕ Won't fit VRAM-gated at this precisionEst.
FLUX.1 dev✕ Won't fit VRAM-gated at this precisionEst.

Image Editing images/min 2

WorkloadResultTelemetryData
FLUX.1 Kontext dev✕ Won't fit VRAM-gated at this precisionEst.
Qwen-Image-Edit✕ Won't fit VRAM-gated at this precisionEst.

Video Generation frames/s 2

WorkloadResultTelemetryData
LTX-Video (distilled)✕ Won't fit VRAM-gated at this precisionEst.
Wan 2.2 5B (720p)✕ Won't fit VRAM-gated at this precisionEst.
How this estimate is derived. This card hasn’t been through our bench yet, so its numbers are anchored estimates, interpolated from the 51 first-party measured cards (Bandwidth Theil-Sen ladder off NVIDIA anchors × vendor factor (LLM ×1.0, diffusion ×0.3); realistic VRAM floors). The VRAM “won’t fit” gates are exact, since they’re pure capacity limits. Confidence: moderate. Estimates are replaced with measured data as more silicon goes through the bench. Full methodology →

GeForce GTX 1080 Ti specifications

ArchitecturePascal (GP102)
CUDA cores3,584
VRAM11GB GDDR5X
Memory bus352-bit
Memory bandwidth484 GB/s
Boost clock1,582 MHz
TDP250 W
Process16nm
InterfacePCIe 3.0 x16
Release date2017-03-10
Launch MSRP$699

Verdict, capable, but 11GB sets the ceiling

GeForce GTX 1080 Ti scores 2.6/100, #72 of 102. It ran 4 of 12; 8 exceeded its 11GB. Figures are anchored estimates, not measurements, we flag that on every row.

Relative performance: where the GeForce GTX 1080 Ti lands

100% = this card, AI & Machine Learning headline metric (AI Score). #33 of 61 desktop cards in this vertical.

GPURelative%AI Score
NVIDIA GeForce RTX 4070
119%3.1
NVIDIA GeForce RTX 4070 Ti
115%3
Intel Arc A770 Limited Edition
112%2.9
NVIDIA TITAN V
112%2.9
GeForce GTX 1080 Ti
100%2.6
NVIDIA GeForce RTX 3060
100%2.6
NVIDIA TITAN Xp
100%2.6
AMD Radeon RX 7700 XT
96%2.5
NVIDIA TITAN X (Pascal)
96%2.5

Same card, other workloads: GeForce GTX 1080 Ti Gaming benchmarks

← All AI & Machine Learning GPU rankings

The silicon

Transistors11,800 million
Die size471 mm²
Fabricated byTSMC
Transistor density25.1 million per mm²

Denser than 37% of the 76 cards we have silicon data for. Density is the clearest measure of what a process node bought: a card that gained it without growing the die got its speed from the fab rather than the architecture.

Silicon figures from Wikipedia (CC BY-SA 4.0). Benchmarks on this page are our own. Compare every chip.

What this card can build

Whole-job timings, composed from our measured per-model results on this card.

WorkflowTimeEnergyBasis
Full codebase review22.1 minn/aestimate, 0 of 1 stage measured

Can't run: 60-second AI short film (needs Qwen3 32B), 60-second AI short film, narrated (needs Qwen3 32B), 10 short social clips (needs Qwen3 32B), 40-product photo shoot (needs FLUX.1 Kontext dev), 6-panel comic page (needs Qwen3 32B), 20 long-form articles (needs Llama 3.3 70B), Character sheet, 12 poses (needs FLUX.1 dev), 100-photo restoration batch (needs FLUX.1 Kontext dev), 24-frame storyboard (needs Qwen3 32B), 100-photo restore and enlarge (needs FLUX.1 Kontext dev).