9 games at 1440p, 52 FPS on average, anchored estimate · 1440p at reduced settings, or comfortable 1080p gaming
52 Avg FPS Includes estimates
Treat these as estimates. They are interpolated from our own measured results on comparable silicon, and they carry the estimate label until this card is benched. Across our 9-game suite at 1440p, GeForce GTX 1080 Ti averages 52 FPS. The ceiling is Counter-Strike 2 at 90 FPS; the floor is Alan Wake 2 at 17 FPS, a 5.3x spread that tells you how engine-dependent this class of card is. In practical terms that means 1440p at reduced settings, or comfortable 1080p gaming. Under load we logged a peak of 240W against the 250W rating.
| Benchmark | Result | 1% Low | VRAM Used | Power | Data |
|---|---|---|---|---|---|
| Cyberpunk 2077 1440p · Ultra | 40 FPS | 32 | 6.75 GB | 238 W | Estimated |
| Red Dead Redemption 2 1440p · Favor Quality | 46 FPS | 36 | 6.57 GB | 232 W | Estimated |
| Alan Wake 2 1440p · High | 17 FPS | 14 | 9.49 GB | 230 W | Estimated |
| Baldur's Gate 3 1440p · Ultra | 65 FPS | 53 | 7 GB | 240 W | Estimated |
| Black Desert Online 1440p · Remastered | 68 FPS | 43 | 5.29 GB | 238 W | Estimated |
| Counter-Strike 2 1440p · Very High | 90 FPS | 49 | 7.13 GB | 200 W | Estimated |
| Diablo 4 1440p · Ultra | 56 FPS | 43 | 9.84 GB | 235 W | Estimated |
| Escape from Tarkov 1440p · Ultra | 48 FPS | 36 | 10.12 GB | 215 W | Estimated |
| The Witcher 3 1440p · Ultra | 37 FPS | 31 | 7.05 GB | 238 W | Estimated |
| Architecture | Pascal |
| CUDA cores | 3,584 |
| VRAM | 11GB GDDR5X |
| Memory bus | 352-bit |
| Memory bandwidth | 484 GB/s |
| Boost clock | 1,582 MHz |
| TDP | 250 W |
| Process | 16nm |
| Interface | PCIe 3.0 x16 |
| Release date | 2017-03-10 |
| Launch MSRP | $699 |
GeForce GTX 1080 Ti averages 52 FPS at 1440p on our suite. Treat these as estimates. They are interpolated from our own measured results on comparable silicon, and they carry the estimate label until this card is benched.
100% = this card, Gaming headline metric (Avg FPS). #61 of 82 desktop cards in this vertical.
| GPU | Relative | % | Avg FPS |
|---|---|---|---|
| AMD Radeon RX 6650 XT | 110% | 57 | |
| NVIDIA GeForce RTX 2060 | 106% | 55 | |
| NVIDIA TITAN Xp | 106% | 55 | |
| AMD Radeon RX 6600 XT | 100% | 52 | |
| GeForce GTX 1080 Ti | 100% | 52 | |
| NVIDIA TITAN X (Pascal) | 98% | 51 | |
| Intel Arc A580 | 96% | 50 | |
| AMD Radeon RX 6600 | 88% | 46 | |
| NVIDIA GeForce RTX 3050 | 88% | 46 |
Same card, other workloads: GeForce GTX 1080 Ti AI benchmarks, LLM tokens/sec, image generation & VRAM fit
| Transistors | 11,800 million |
| Die size | 471 mm² |
| Fabricated by | TSMC |
| Transistor density | 25.1 million per mm² |
Denser than 37% of the 76 cards we have silicon data for. Density is the clearest measure of what a process node bought: a card that gained it without growing the die got its speed from the fab rather than the architecture.
Silicon figures from Wikipedia (CC BY-SA 4.0). Benchmarks on this page are our own. Compare every chip.
Whole-job timings, composed from our measured per-model results on this card.
| Workflow | Time | Energy | Basis |
|---|---|---|---|
| Full codebase review | 22.1 min | n/a | estimate, 0 of 1 stage measured |
Can't run: 60-second AI short film (needs Qwen3 32B), 60-second AI short film, narrated (needs Qwen3 32B), 10 short social clips (needs Qwen3 32B), 40-product photo shoot (needs FLUX.1 Kontext dev), 6-panel comic page (needs Qwen3 32B), 20 long-form articles (needs Llama 3.3 70B), Character sheet, 12 poses (needs FLUX.1 dev), 100-photo restoration batch (needs FLUX.1 Kontext dev), 24-frame storyboard (needs Qwen3 32B), 100-photo restore and enlarge (needs FLUX.1 Kontext dev).