69 FPS at 1440p across 15 games (first-party measured) · solid 60+ FPS 1440p gaming, with headroom in lighter titles
69 Avg FPS ✓ Measured
These are our own numbers. 15 games, one bench, one card, with the capture published for each result. Across our 15-game suite at 1440p, NVIDIA GeForce RTX 5060 averages 69 FPS. The ceiling is Counter-Strike 2 at 144 FPS; the floor is Clair Obscur: Expedition 33 at 31 FPS, a 4.6x spread that tells you how engine-dependent this class of card is. In practical terms that means solid 60+ FPS 1440p gaming, with headroom in lighter titles. Under load we logged a peak of 145W against the 145W rating.
| Benchmark | Result | 1% Low | VRAM Used | Power | Data |
|---|---|---|---|---|---|
| Alan Wake 2 1440p · High | 49 FPS | 27 | 7.18 GB | 145 W | ✓ Measured |
| Baldur's Gate 3 1440p · Ultra | 96 FPS | 78 | 5.12 GB | 145 W | ✓ Measured |
| Black Desert Online 1440p · Remastered | 103 FPS | 81 | 5.28 GB | 145 W | ✓ Measured |
| Black Myth: Wukong 1440p · Very High | 49 FPS | 40 | 6.84 GB | 140 W | ✓ Measured |
| Call of Duty: MW3 1440p · Extreme | 72 FPS | 42 | 7.01 GB | 132 W | ✓ Measured |
| Clair Obscur: Expedition 33 1440p · Epic | 31 FPS | 28 | 7.25 GB | 138 W | ✓ Measured |
| Counter-Strike 2 1440p · Very High | 144 FPS | 78 | 6.63 GB | 130 W | ✓ Measured |
| Cyberpunk 2077 1440p · Ultra | 63 FPS | 51 | 6.4 GB | 145 W | ✓ Measured |
| Diablo 4 1440p · Ultra | 88 FPS | 62 | 6.83 GB | 142 W | ✓ Measured |
| Escape from Tarkov 1440p · Ultra | 77 FPS | 57 | 7.79 GB | 119 W | ✓ Measured |
| Marvel Rivals 1440p · Ultra | 37 FPS | 20 | 7.48 GB | 125 W | ✓ Measured |
| Monster Hunter Wilds 1440p · Ultra | 38 FPS | 15 | 7.52 GB | 112 W | ✓ Measured |
| Red Dead Redemption 2 1440p · Favor Quality | 74 FPS | 63 | 6.21 GB | 144 W | ✓ Measured |
| The Last of Us Part II 1440p · Very High | 57 FPS | 45 | 6.78 GB | 129 W | ✓ Measured |
| The Witcher 3 1440p · Ultra | 63 FPS | 54 | 6.09 GB | 145 W | ✓ Measured |
| Architecture | Blackwell |
| CUDA cores | 3,840 |
| VRAM | 8GB GDDR7 |
| Memory bus | 128-bit |
| Memory bandwidth | 448 GB/s |
| Boost clock | 2,497 MHz |
| TDP | 145 W |
| Process | 4nm |
| Interface | PCIe 4.0 x16 |
| Release date | 2025-05-19 |
| Launch MSRP | $299 |
NVIDIA GeForce RTX 5060 averages 69 FPS at 1440p on our suite. These are our own numbers. 15 games, one bench, one card, with the capture published for each result.
100% = this card, Gaming headline metric (Avg FPS). #46 of 82 desktop cards in this vertical.
| GPU | Relative | % | Avg FPS |
|---|---|---|---|
| GeForce RTX 4060 | 104% | 72 | |
| Intel Arc B580 | 103% | 71 | |
| AMD Radeon RX 6700 XT | 101% | 70 | |
| NVIDIA GeForce RTX 3060 Ti | 101% | 70 | |
| NVIDIA GeForce RTX 5060 | 100% | 69 | |
| NVIDIA GeForce RTX 3060 | 97% | 67 | |
| AMD Radeon RX 7600 XT | 96% | 66 | |
| NVIDIA GeForce RTX 2070 | 94% | 65 | |
| Intel Arc A770 Limited Edition | 94% | 65 |
Same card, other workloads: NVIDIA GeForce RTX 5060 AI benchmarks, LLM tokens/sec, image generation & VRAM fit
| Transistors | 21,900 million |
| Die size | 181 mm² |
| Process node | 4 nm |
| Fabricated by | TSMC |
| Transistor density | 121 million per mm² |
Denser than 83% of the 76 cards we have silicon data for. Density is the clearest measure of what a process node bought: a card that gained it without growing the die got its speed from the fab rather than the architecture.
Silicon figures from Wikipedia (CC BY-SA 4.0). Benchmarks on this page are our own. Compare every chip.
Whole-job timings, composed from our measured per-model results on this card.
Can't run: 60-second AI short film (needs Qwen3 32B), 60-second AI short film, narrated (needs Qwen3 32B), 10 short social clips (needs Qwen3 32B), 40-product photo shoot (needs FLUX.1 Kontext dev), 6-panel comic page (needs Qwen3 32B), 20 long-form articles (needs Llama 3.3 70B), Full codebase review (needs Qwen2.5-Coder 14B), Character sheet, 12 poses (needs FLUX.1 dev), 100-photo restoration batch (needs FLUX.1 Kontext dev), 24-frame storyboard (needs Qwen3 32B), 100-photo restore and enlarge (needs FLUX.1 Kontext dev).