89 FPS average at 1440p across 12 games, anchored estimate · solid 60+ FPS 1440p gaming, with headroom in lighter titles
89 Avg FPS Includes estimates
Treat these as estimates. They are interpolated from our own measured results on comparable silicon, and they carry the estimate label until this card is benched. Across our 12-game suite at 1440p, AMD Radeon RX 6800 averages 89 FPS. The ceiling is F1 2022 at 159 FPS; the floor is The Last of Us Part I at 55 FPS, a 2.9x spread that tells you how engine-dependent this class of card is. In practical terms that means solid 60+ FPS 1440p gaming, with headroom in lighter titles. Under load we logged a peak of 250W against the 250W rating.
| Benchmark | Result | 1% Low | VRAM Used | Power | Data |
|---|---|---|---|---|---|
| Atomic Heart 1440p · Atomic | 119 FPS | 80 | 5.94 GB | 250 W | Estimated |
| Call of Duty: MW2 1440p · Extreme | 76 FPS | 59 | 8.56 GB | 173 W | Estimated |
| Cyberpunk 2077 1440p · Ultra | 82 FPS | 67 | 6.93 GB | 176 W | Estimated |
| Dying Light 2 1440p · High Quality | 89 FPS | 78 | 4.69 GB | 176 W | Estimated |
| Elden Ring 1440p · Maximum | 91 FPS | 73 | 4.08 GB | 250 W | Estimated |
| F1 2022 1440p · Ultra High | 159 FPS | 120 | 8.99 GB | 194 W | Estimated |
| Forza Horizon 5 1440p · Extreme | 94 FPS | 74 | 9.74 GB | 146 W | Estimated |
| Hogwarts Legacy 1440p · Ultra | 69 FPS | 33 | 10.53 GB | 181 W | Estimated |
| Red Dead Redemption 2 1440p · Favor Quality | 87 FPS | 68 | 12.7 GB | 175 W | Estimated |
| Resident Evil 4 Remake 1440p · Maximum | 92 FPS | 70 | 9.11 GB | 208 W | Estimated |
| Star Wars Jedi: Survivor 1440p · Epic | 55 FPS | 43 | 9.2 GB | 198 W | Estimated |
| The Last of Us Part I 1440p · Ultra | 55 FPS | 44 | 10.03 GB | 161 W | Estimated |
| Architecture | RDNA 2 (Navi 21) |
| Stream processors | 3,840 |
| VRAM | 16GB GDDR6 |
| Memory bus | 256-bit |
| Memory bandwidth | 512 GB/s |
| Boost clock | 2,105 MHz |
| TDP | 250 W |
| Process | 7nm |
| Interface | PCIe 4.0 x16 |
| Release date | 2020-11-18 |
| Launch MSRP | $579 |
AMD Radeon RX 6800 averages 89 FPS at 1440p on our suite. Treat these as estimates. They are interpolated from our own measured results on comparable silicon, and they carry the estimate label until this card is benched.
100% = this card, Gaming headline metric (Avg FPS). #31 of 82 desktop cards in this vertical.
| GPU | Relative | % | Avg FPS |
|---|---|---|---|
| NVIDIA GeForce RTX 2080 Ti Founders Edition | 112% | 100 | |
| NVIDIA GeForce RTX 3080 | 112% | 100 | |
| AMD Radeon RX 6800 XT | 111% | 99 | |
| AMD Radeon RX 7700 XT | 106% | 94 | |
| AMD Radeon RX 6800 | 100% | 89 | |
| NVIDIA GeForce RTX 2080 Super | 96% | 85 | |
| GeForce RTX 5060 Ti | 94% | 84 | |
| NVIDIA GeForce RTX 4060 Ti | 93% | 83 | |
| NVIDIA GeForce RTX 3070 Founders Edition | 92% | 82 |
Same card, other workloads: AMD Radeon RX 6800 AI benchmarks, LLM tokens/sec, image generation & VRAM fit
| Transistors | 26,800 million |
| Process node | 7 nm |
| Fabricated by | TSMC |
Silicon figures from Wikipedia (CC BY-SA 4.0). Benchmarks on this page are our own. Compare every chip.
Whole-job timings, composed from our measured per-model results on this card.
| Workflow | Time | Energy | Basis |
|---|---|---|---|
| Full codebase review | 22.9 min | n/a | estimate, 0 of 1 stage measured |
Can't run: 60-second AI short film (needs Qwen3 32B), 60-second AI short film, narrated (needs Qwen3 32B), 10 short social clips (needs Qwen3 32B), 40-product photo shoot (needs FLUX.1 Kontext dev), 6-panel comic page (needs Qwen3 32B), 20 long-form articles (needs Llama 3.3 70B), Character sheet, 12 poses (needs FLUX.1 dev), 100-photo restoration batch (needs FLUX.1 Kontext dev), 24-frame storyboard (needs Qwen3 32B), 100-photo restore and enlarge (needs FLUX.1 Kontext dev).